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😍 My friend's getting married!

😟 Her husband-to-be comes with two cats, and she's not exactly a cat person.

I set out to design a product that would make the process of getting a new pet less stressful… but my research pushed me in another direction. 

The result: A community for pet owners to share and read unbiased pet product reviews.

PROJECT SUMMARY

Inspired by a challenge a friend encountered, I set out to make the process of introducing a new pet into one’s home less stressful.

  • My research revealed that people are overwhelmed by the amount of pet information available online, making it difficult to identify reliable sources.

  • After considering possible solutions, I narrowed my focus to one question: How might we make it easier for people to decide which pet products to buy?

  • I then designed and tested an app with the goal of providing a trusted space for pet owners to read and share product reviews.

TIMELINE & SCOPE

Since this was a solo project, I was able to follow the “happy path” and complete all the desired steps in the process.

SECONDARY RESEARCH

I began by conducting desk research to learn about the types of concerns that people have about pets and pet ownership, and 2 things bubbled to the surface.

1

Many people who own or are considering getting a pet experience anxiety about the decisions they need to make.

2

Online pet advice conflicts, and financial incentives can bias recommendations

For example, a website gets a kickback if you buy through a link on their site.

USER INTERVIEWS

With the knowledge from my secondary research, I conducted 7 semi-structured user interviews with current and former pet owners.

Man being interviewed

I refined my discussion guide through a pilot interview but initially struggled to gather useful insights, despite knowing the interviewee’s past pet health experiences. A breakthrough came with the question: “Have you ever taken a pet to the vet for anything other than a routine visit?”

Woman being interviewed

I learned an interesting story about how people conduct research. One interviewee, after being offered a refund for leaving a 5-star review on a poor-quality pet product, now only trusts 3- and 4-star reviews, viewing 5-star reviews as biased and low-star reviews as overly negative.

Woman being interviewed

Several participants mentioned being cautious about who they trust for advice. One interviewee, after researching a particular dog breed and encountering conflicting opinions, now considers a person’s follower count as a measure of reliability.

THEMATIC ANALYSIS

I created an affinity diagram to identify the major themes from my user interviews. As I found in my secondary research, anxiety and issues of trust were common.

Click on the affinity diagram to open a FigJam file in a new tab.

PERSONA DEVELOPMENT

I used my findings from both secondary research and user interviews to develop a persona.

My solution would need to address a target user who:

  • Has a desire for information about pets.

  • Wants to make good decisions.

  • Is overwhelmed by the amount of advice and recommendations available online.

  • May have a hard time determining credibility and motives.

Click on the persona to open a FigJam file in a new tab.

IDEATION

Through a series of solo brainstorming activities, I generated several potential solutions. However, all but one would be difficult to implement without introducing the potential for bias.

Light bulb

I ultimately decided to design an app that allows users to search for and review pet products.

  • The app wouldn't sell anything or link to retailer sites, removing financial incentives for misleading information.

  • Revenue would come from a small download or membership fee, and operating costs would be low.

  • The search could be more advanced than general engines or retail sites, allowing users to save pet details for more efficient and tailored results.

Before I moved on to sketching a solution, I conducted a heuristic analysis of three websites that offer reviews of pet products but don’t sell anything. Read the heuristic analysis in a new tab.

SKETCHES

A minimum viable product had to include product search and product reviews, so I sketched screens for those red route user flows.

Click on the sketches to enlarge.

GUERILLA USABILITY TESTING

I converted the sketches into a clickable prototype and conducted guerilla usability testing with 5 participants.

Key Observations Resulting Adjustments

  • Lack of clarity with labels, especially drop-down menus. → Need to clearly indicate the purpose of each element and what is required vs. optional when searching.

  • Icons to review a product or copy product info to clipboard were overlooked. → Make them bigger/more noticeable.

  • Uncertainty if product reviews were submitted successfully. → Add a screen that confirms submission and thanks the user for writing the review.

WIREFRAMES & WIREFLOWS

I applied my findings from guerilla usability testing and created wireflows to map out how a user would move through the app to accomplish the 2 main goals, searching for a product and reviewing a product.

Red route 1: Search for a product

Click on the wireflow to enlarge.

Red route 2: Review a product

Click on the wireflow to enlarge.

HIGH-FIDELITY PROTOTYPE

I created a high-fidelity prototype in Figma with a streamlined UI design to match the simple flow of the product.

Click on the prototype to open an interactive view in a new tab.

USABILITY TESTING

I conducted 2 rounds of usability testing, iterating on my designs after both rounds.

5

in-person moderated sessions

4

remote moderated sessions

1

unmoderated session

ITERATION: WHAT & WHY

Based on the findings from usability testing, I made improvements to my design.

1 Some test participants misinterpreted "Join the team" as implying employment. I replaced it with "Your money’s no good here" to spark curiosity and encourage them to read the following paragraph.

2 The original paragraph didn’t clearly convey the app’s unique advantage over other product review sources. The revised version highlights the value proposition more explicitly.

3 During testing, participants suggested incentives like coupons or raffles to encourage reviews. To align with the app's mission, I introduced a non-monetary reward: "Team Pet Advisor" status, earned after reviewing five products.

4 Three test participants used the search flow to start reviewing, while one struggled to access product details from the review flow. I merged the flows, making the review option an extension of the search flow.

5 Some test participants knew or intuited what the review icon was, but others didn’t. Since reviews are central to the app, I made this a large button labeled “Review This Product.”

6 Some participants suggested adding product prices or purchase links, unaware the app intentionally avoids direct purchases. Anticipating many users would miss the explanation on the home screen, I added a button that opens Google Shopping in the user’s browser with the product name as the search term.

7 An example of a review written by a “Team Pet Advisor” (see item 3).

Before and after screens of iterations 8 and 9

8 The paragraph in the initial design was interpreted as too businesslike and cold. I revised the copy to convey a sense of community.

9 To further encourage users to submit reviews, I added a card that displays how many more products they need to review to become a “Team Pet Advisor.”

Before and after screens of iterations 10 and 11

10 & 11 Several participants were curious about the sort options, and several wondered how the reviews (10) or search results (11) were sorted by default. I changed the simple “Sort & Filter” link to a drop-down that shows the current sort and included an expanded view of the other sort options.

OUTCOME & LESSONS

After testing and iteration, the MVP is an app that allows users to search for and review pet products without any unnecessary influence or biases.

The UI provides:

  • Clear messaging.

  • An intuitive user flow.

  • Ease of purchasing (through the Google Shopping link).

  • Visibility of non-monetary incentive to review products.

Lessons learned:

  • When I originally started this project, I had a different solution in mind. However, my research – in particular the user interviews – led me in a more interesting direction.

  • It can be difficult to tame our biases. It’s important to approach every project with an open mind.

Cell phone showing the Trusted Pet Product Reviews "thank you" screen